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A sixstep algorithm for line drawing

JIA Yin-liang1, ZHANG Huan-chun1, JING Ya-zhi1, LIU Jing2   

  1. 1. College of Automation Engineering, Nanjing University of Aeronautics & Astronautics, Nanjing 210016, China; 2. Jinling Institute of Technology, Nanjing 210001, China
  • Received:2006-09-15 Revised:1900-01-01 Online:2007-02-24 Published:2007-02-24
  • Contact: JIA Yin-Liang

Abstract: The algorithm of the generating line is an important basic theory of the computer graphics. A sixstep algorithm for generating a straight line is presented.Three pixel points can be forecasted with one time count and six pixel points can be drawn while a doublestep algorithm can only draw two pixel points. A straight line can be made efficiently using the new algorithm.

Key words: sixstep algorithm, determinant variable , computer graphics

CLC Number: 

  • TP301.6
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